To Marvel Land

Mach Breakers - Numan Athletics 2

Mach Breakers - Numan Athletics 2

A competition of super humans competing in unbelievable contests. The athletes perform fantastic feats of strength in order to win the tournament. In one event called Hyper Glider, many Namco cameos can be seen, including a Paco shop. The woman running the shop is Miyuki-chan, a character who appeared in another game called Ordyne as a shopkeeper.

Namco Museum Volume 5 Uketsuke Komachi

Namco Museum Volumes 1-5

A robot named Uketsuke Komachi (受付小町, Uketsuke Komachi) that seems to act as a receptionist for Namco Headquarters. She's appeared as the receptionist of the PlayStation games Namco Museum Volumes 1-5, and she may have appeared in another game series called Namco Stars/Famista (according to this page), but more research is needed. In Japanese, Uketsuke Komachi means Receptionist Belle. She appears at the beginning of every world.

From Marvel Land


Pac-Man (1980)

You play as a little yellow head, intent on gobbling up all of the pellets in the maze-like stage while avoiding the four ghosts who are intent on touching you. Undoubtedly one of the most recognizable figures in the world, Pac-Man made his debut in arcades everywhere in 1980, chugging down quarters from everyone. He came to be when his creator, Toru Iwatani, was eating pizza. When he saw the pizza had one slice of pizza removed, the rest is history. The Pac-Man franchise has spawned many titles, including Ms. Pac-Man, Baby Pac-Man, Pac & Pal, etc.

One of these spawns, Pac-Land (1984), has Pac-Man scrolling through fast-paced levels, littered with ghosts that can kill you, death defying leaps over bottomless pits, or limited vision as you run through a castle, as you help his fairy friend get to the end of the level to the fairy queen. Each stage has Pac-Man trademarks, such as fruits and the enerby ball that causes all ghosts to be vulnerable when touched. Pac-Land was also released on the Turbo-Grafx 16.

Pac-Man Pac-Man


Phelios (1988)

In Phelios, you take the role of Apollo, as you ride on your Pegasus as you fight the evil Typhon to rescue your sister Artemis. Along the way, you'll shoot enemies ranging from butterflies to skeletons, and pick up power-ups that will make your life easier. Like Marvel Land, it was ported to the Mega Drive in the early 90s.

Phelios Phelios

The Return of Ishtar

The Return of Ishtar (1986)

The sequel to The Tower of Druaga (1984) was released under the title of The Return of Ishtar. In The Return of Ishtar, players can take the role Ki, the mage, or Gilgamesh, a sword-wielding knight, as they travel through Gauntlet-esque levels.

The Return of Ishtar The Return of Ishtar

Valkyrie no Densetsu

Valkyrie no Densetsu (1989)

In Valkyrie no Densetsu you play as a valkyrie who does what valkyries do best- do battle with evildoers. From a bird eye's view, this action game lets you destroy enemies with your swords and sorcery, and you can even save townspeople who can give you better artillery. The second player can play as Sandora, a green creature with a trident. The game was also ported to the TurboGrafx-16 (1990), with inferior graphics. At one point, Sandora starred in his own spin-off game.

Valkyrie no Densetsu Valkyrie no Densetsu

Dragon Spirit

Dragon Spirit (1987)

Dragon Spirit, a game similar to Phelios, let's you take the role of a human who is transformed into the form of a dragon. Your goal is to save the Princess, and to do so, you shoot enemies and collect powerups to help make your life easier. The game was ported to the Nintendo Entertainment System (1989) and the TurboGrafx-16 (1988). It also spawned a sequel in 1990, called Dragon Saber, also ported to the TurboGrafx-16 in 1991.

Dragon Spirit Dragon Spirit

Youkai Douchuuki

Youkai Douchuuki (1987)

Known as Shadow Land outside of Japan, you take the role of a boy who fights demons and other assorted monsters by shooting them. It is also possible to take the role of a flying ghost of sorts. The title translates to "Supernatural Creature Traveler's Journal". The game was ported to the Nintendo Entertainment System (1988) and the TurboGrafx-16 (1988).

Youkai Douchuuki Youkai Douchuuki

Wonder Momo

Wonder Momo (1987)

You take the role of a superstar girl who fights enemies on a stage show, specifically the aliens that are trying to take over the city. You can take out various enemies by kicking, and if you touch a wonder whirl that happens to be passing by, you'll change into Wonder Momo, who can throw the wonder hoop, which will allow distance attacks.

Wonder Momo Wonder Momo

Wagyan Land

Wagyan Land (1989)

Released on the Nintendo Entertainment System; in Wagyan Land, you are a little… green creature thing who has to make his way through platforming levels, as you avoid being touched by any enemies. Your artillery comes from your mouth; every time you press the attack button, you'll shoot out some japanese character that will stun enemies. You can collect powerups to increase the longetivity of the stun. The game was ported to the Sega Game Gear in 1991.

Wagyan Land Wagyan Land

Beraboh Man

Beraboh Man (1988)

Beraboh Man scrolls through stages as he punches and kicks enemies that may stand in his way, along with jumping over obstacles such as construction tubes. How hard you press the button is proportional to how long your attacks or how high your jumps reach. Waza (ducking under Beraboh Man pictured above) also appears in Beraboh Man, working for the evil faction of the game. Beraboh Man was ported to the PC Engine and came out in the West on the TG16 as Bravoman.

Beraboh Man Beraboh Man

Dig Dug

Dig Dug (1982)

In Dig Dug, you dig underground to blow up Pookas and Fygars. To do this, you need to dig space so you can insert a pump into them. Continuously pumping them causes them to explode. You can't throw your pump at them if there's dirt in the way, so dig the dirt away! Dig Dug also spawned the sequel Dig Dug II (1985). The game has been ported to a vast amount of systems.

Dig Dug Dig Dug


Grobda (1984)

Grobda puts you in control of a tank, where the goal is to shoot all the other tanks with your trippy colored beams. Shooting tanks causes them to explode, and anything within the perimeter of the explosion gets eliminated from the game.

Grobda Grobda

Libba Rabble

Libba Rabble (1983)

In the unique game Libble Rabble, the player controls two arrows that are connected by a line; treat this line as a string and surround the mushrooms to trap them and rack up points. Watch out for the enemies, once they touch any of the cursors, you lose a life. The game was ported to the Super Nintendo Entertainment System (1994).

Libba Rabble Libba Rabble


Xevious (1982)

Xevious is just like any other shooting scroller: you pilot a ship called the Solvalou and travel northwards from a bird eye's view, as you shoot your way through large levels where enemies are intent on killing you. It also spawned three sequels: Super Xevious (1984), which is a nearly identical but harder Xevious, Solvalou (1991), which takes Xevious to the 3D realm, and Xevious 3D/G (1996), which is just Xevious gameplay with 3D graphics.

Xevious Xevious


BaRaDuKe (1985)

BaRaDuke is a horizontal shooter. A spaceman rescues little one eyed aliens called Paccets, and to do so, he must shoot down enemies that, when killed, allow him to proceed to the next stage. BaRaDuke is like any platformer where you have the ability to shoot an unlimited amount of ammo, except pressing up allows you to increase in altitude. Once you stop pressing up, he sucuumbs to the forces of gravity as the character slowly falls down. It also had a sequel: Bakutotsu Kijuutei (1988).

BaRaDuKe BaRaDuKe


Mappy (1983)

Mappy is a police officer trying to take the catburglars Meowsky's and Goro's stolen loot. His only method of defense comes from making use of doors: use doors to slam cats away, and use the microwave oven door to emit a ray that can disable the cats for a while. In the sequel, Hopping Mappy (1986), Mappy sets out to hop on a pogo stick collecting items while avoiding cats. The Mappy series has a modest amount of sequels and spin-offs.

Mappy Mappy



Mystery carriage. If anyone knows its origins, please drop me a line.


Assault (1988)

A tank who's only goal is to blow everything up. Game is in a bird eye's view where you can move north, south, east, or west as you make your way through levels that rotate around the player tank, where the orientation of the tank is always facing up, which was an amazing achievement at the time.

Assault Assault

Sky Kid

Sky Kid (1985)

The goal of the game is to bomb enemy bases, while avoiding getting bombed with shots yourself. You travel eastward on your bi-plane, as you shoot enemies as a means of protecting yourself. There was also a sequel in 1986, called Sky Kid Deluxe.

Sky Kid Sky Kid